Posts Tagged ‘ Final Cut Pro

Talking FCPX on the FCP Grill Podcast

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I recently had the pleasure of talking to Chris Fenwick from the FCP Grill podcast about why I chose to move from Premiere Pro over to FCPX.  I always enjoy listening to Chris’ podcasts so it was really tough remembering that I needed to talk back to him from time to time!

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Podcast: Play in new window | Download (Duration: 56:09 — 26.8MB)

If you don’t already listen to Chris’ podcasts then check them out at the digitalCINEMAcafe website. Chris also runs a great blog himself where he posts many a useful tutorial and other film / editing related info.

Motion tracking in FCPX with CoreMelt TrackX & SliceX

I was recently invited to try out the TrackX and SliceX FCP plugins from CoreMelt. I’ve needed to use motion tracking on a few jobs in the past and have always relied on After Effects for the task. The TrackX and SliceX plugins from CoreMelt offer up the ability to do motion tracking directly with the FCP Interface which is a real positive for me.

I’ve only been experimenting with the plugin for a couple of days now and compared to using After Effects it’s extremely simple to get great results. I’m not going to show any examples of my own usage as yet as I’m still learning the basics but here’s a video showing some of the results that can be achieved.

I’ll be posting more of a tutorial / review in the near future showing how the tools within the plugin are especially useful for me but I’d recommend watching the examples below showing what’s possible with SliceX and TrackX.

To find out more about the plugin visit the CoreMelt website

Editing Canon MXF footage in Final Cut Pro X ( FCPX ) without transcoding

I’ve dabbled with Final Cut Pro X a few times since it was released and although I still struggle to understand apple’s weird naming conventions the application does have quite a few things going for it. Multicam editing is fantastic in FCPX, it automatically syncs clips using audio in the same way the PluralEyes did/does in FCP7. FCPX is also great value and with each new version Apple add’s back in features that were sorely missed by FCP7 users when it first appeared.

The one thing that’s stopped me using FCPX more has been that it couldn’t handle the Canon MXF files from my C300 natively. There were plugins available that would import and transcode / re-wrap the Canon footage into more Apple friendly Pro Res files but after using Adobe Premiere Pro for a couple of years I’ve been spoiled by it’s ability to edit directly from the source footage and no longer dealing with duplicate media..

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Premiere Pro reliability – doing things by halves

I switched from FCP7 to Adobe Premiere Pro CS5 in November 2010, mostly because of the big steps Adobe were making with GPU accelerated effects and the ability to use media without the need to transcode. At that time FCP7 was still the current and trusted solution for Mac users and with no mention of a new version I had become tired of FCP’s lack of advancement and having to transcode DSLR footage.

I’d been using Premiere Pro as my main NLE for six months when Apple dropped the bombshell that was the release Final Cut Pro X. I felt quite lucky at the time because I was by then comfortable with the Premiere workflow and enjoying the benefits it offered. I had a quick look at FCPX when it was released but like many others I thought it seemed little more than a fancy iMovie so didn’t really give it much thought.

Premiere CS5 initially had a few problems running on the mac, I spent a lot of time highlighting issues both on my blog and directly with Adobe who unlike Apple are very happy to interact with their customers about problems and work with them to solve them. It took a long time for CS5 to settle down, many of the problems were not solved until CS5.5. In the mean time Apple released OSX Lion which interestingly helped with some of the UI problems premiere mac users were suffering with.

For me CS5.5 on Lion got to the point of being fairly stable, it’s weakness continued to be handling projects with a lot of media, I found that scrubbing through a timeline with hundreds of short clips would always result in playback problems so learned to not demand too much from it and avoided scrubbing through clip heavy timelines.

Before long CS6 came along offering some great new features, warp stabiliser in the NLE, more GPU based effects, enhanced FCP like timeline control and a lot more. For what seemed like months before it’s release there were numerous beta testers / bloggers who were raving about CS6 so I decided to jump on board.

I ordered CS6 Production Premium on the day of release and upon installation was immediately  impressed with the improvements. Unfortunately though I soon noticed that CS6 came with a whole new slew of stability issues. Many mac users including myself have had problems with system sound becoming unstable effecting the whole system and when working on a large project I would often see the ‘A Serious Error has Occurred and Premiere needs to close’ message many times throughout each day.

The Adobe forums are packed with users complaining of the same issues, one thread has over 250 posts by people with similar issues with over 17,000 views.

I really like using the Adobe software, but having to go through this whole sequence of Mac instability with each release of the suite is a drag, I’m sure once again Adobe will eventually solve the issues and patch up the Mac version to be almost as good as the PC variant but once again that will likely come along as the .5 version.

Because the .5 releases are full paid releases I have to wonder if Mac users would be better of doing things by halves and upgrading on the CS*.5 releases rather than jumping on the Mac problem solving wagon at the release of the new full suite, certainly from the past couple of versions that would have made a lot of sense.

I’ve actually started looking at FCPX  again which seems to have come on a long way since it’s release. It still requires some transcoding but after two days of playing with it I’ve not seen a single crash which is refreshing after using CS6!

Like any software reliability problems there are many factors involved including hardware used, other software installed etc etc so if you’re experience has been different then feel free to post a comment.

 

Final Cut Pro to Premiere Pro – six months in

I switched from Final Cut Pro to Premiere Pro CS5 about six months ago and have been using it as my main NLE ever since. Due to Apples recent launch of the not so pro FCPX there’s a lot of FCP users considering the jump to Premiere Pro so I thought I’d give a quick run down of the things that I’ve missed the most from FCP and the benefits I’ve seen.

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